onsdag 4 februari 2009

Cargo Hovercar - Concept

Photoshop














Concept for a vehicle I intend to build in 3D, with next-gen realtime engine limitations.
As I drew, some extra functions for the truck came to mind, so I squeezed them in as well.
Would be cool if it could unload the cargo somehow, and this cargo could also be a prop lying around.

Perhaps I will make a smashed up version as well, games today seldom have working vehicles on the level, (if they are not GTA, or perhaps Battlefield) as it creates incentives for the player to be able to use them.

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