onsdag 29 juli 2009

1-handed Axe

Axe all done! Again a lot of fun :-D. I have started to learn what to do with the lot of empty space i recieve on the blade of weapons and such, adding just a hint of noise and scratches to get a "texture" but not make it to grainy. Fast color variations are great when you don't have much time, but still want the player to feel change when she picks up a new weapon. Always make sure the time you are spending on something will be worth it in the long run :-P

tisdag 28 juli 2009

Axe W.I.P

Started on a axe, also inspired by some Warmachine model. Starting to get up to speed with my modeling, which is fun. Finished a model, and the UV in one day, to start with textures today.
Should be able to make a model and texture it, all in one day :-P

söndag 26 juli 2009

Frosthammer Complete


Done with texture! Modified the UV during texturing, that is always a hassle... But the finished hammer comes pretty close to the original :-) These Warmachine miniatures are awesome, perhaps I'll use something more from that universe for my next model. If I can get this model into a Unity project, I would probably add some chilling particle effects that spawns from the blue parts of the hammer, small snowcrystals and such. Great fun!

fredag 24 juli 2009

Frost-Hammer W.I.P


So my computer at home decided to DIE on me, after four years of faithful service. Blast! Ordered a new one, but it will probably take a week or so... So I went to the old Lockpick Office to take some more books home ( I had a ton there...) And I started flipping pages in one while choosing which to take home this time. It was the Warmachine rulebook, tabletop wargame. Then I found this pic of some troopers with some kind of heavy hammers (pic above).

Looked real cool so I figured it would be cool with a lowpoly-version of the hammer, and now a couple of hours later the model is done and UV-mapped... :-D Texturing tomorrow maybe?

lördag 18 juli 2009

Short Sword version 2


With a bit of UV magic and nice painterly textures, the previous size of 512x512 (!) dropped down to a mere 128x256. And the smaller one looks just as good! Mmmm.... saving video memory... Made simpler designs for the sword/knife. Maybe I´ll try to press down the old 512 into this new smaller version as well, but I'll leave this model for now.

onsdag 15 juli 2009

Evil Sword

So I did a low-poly sword with a not-so-low-res texture. Kill me.
Actually it started out as a mistake, I just took the size of the tower UV and started to texture the sword, and before I knew it I thought it would be a great idea to make some intricate skull on the hilt, and it kind of grew from there. The texture was just SO much fun to do, so I couldn't stop myself. I'll make some more versions of this sword, with just a quarter of the resolution from the old texture. But here is the first try, just for fun.

torsdag 9 juli 2009

Tower

Ingame-model of a tower, textured with my own style, more painter-like. Awesome fun to do, especially the texturing.