tisdag 13 oktober 2009

Moving on

So Lockpick is no more, and I'm out of a job. This happened months ago, but since I'm a bit slow on the personal posts I haven't gotten around to writing about it. Followed by this was couple of months of portfolio-making and pondering.

At the moment though it seems that I will be starting my own company, together with some former Lockpickers, so feel pretty excited!

Finally got my hands on a scanner, I have years worth of handdrawn images waiting to be scanned... Here are some notes from the lectures I currently am attending about creating my own bussiness. (It makes me listen better. Honest!)


fredag 4 september 2009

Small Warjack 3D

Finally done with this model. Found myself in a bit of a slump during the last weeks, but hopefully that will blow away soon. What to say about this two-legged fella, then?

Well, he sure had a lot of clean surfaces that I didn't know what to do with. Didn't want to over-texture them with anything too noisy, but I couldn't leave the completely clean either. So found a nice way to do some scratches and holes. Some parts of him is still a bit to highres, like the underside of hos body, but the UV was still ok, to consist of so many parts. Too RED maybe?

Hopefully, the next thing will be more humanlike, I would really like to texture some cool faces, and muscle!

tisdag 18 augusti 2009

Warjack texture W.I.P 2

Finally got a version of the Warjack made in maya 2009 to work in maya 7. Remember kids, Delete History! Texture is coming along nicely, but the body and the back of the legs needs some more contrast work to stand out a little more

måndag 17 augusti 2009

wow potion

So, using different versions of maya resulted in that I was not able to work with my chicken mech at the old office today. So I figured I´ll do something small today. I really love the icons in WoW, they are almost the reason I am playing the game :-D. I always liked the way all the potions looked, so I figured I'd do some of them in 3D. Biggest problem was if the flask would be transparent or not, since this almost always does something bad to your models ingame. Looks ok though, in Maya at least.

måndag 10 augusti 2009

Small Warjack W.I.P

Have worked quite some time on this little pack-robot. Found inspiration in a pair of miniatures from the Warmachine Tabletop wargame again. This time it was a witch of sorts, that as a companion had a two-legged robot who carried all sorts of stuff and junk for her. He looked a bit sad by being so overburdened, in a fun way. Couldn't really see much of his body for all that junk, so I just guessed what he could be looking like. Really liked the face and his legs though.
The UV consisted of tons of parts! Took longer than I anticipated, but now I finally have started to give it a texture.