tisdag 18 augusti 2009

Warjack texture W.I.P 2

Finally got a version of the Warjack made in maya 2009 to work in maya 7. Remember kids, Delete History! Texture is coming along nicely, but the body and the back of the legs needs some more contrast work to stand out a little more

måndag 17 augusti 2009

wow potion

So, using different versions of maya resulted in that I was not able to work with my chicken mech at the old office today. So I figured I´ll do something small today. I really love the icons in WoW, they are almost the reason I am playing the game :-D. I always liked the way all the potions looked, so I figured I'd do some of them in 3D. Biggest problem was if the flask would be transparent or not, since this almost always does something bad to your models ingame. Looks ok though, in Maya at least.

måndag 10 augusti 2009

Small Warjack W.I.P

Have worked quite some time on this little pack-robot. Found inspiration in a pair of miniatures from the Warmachine Tabletop wargame again. This time it was a witch of sorts, that as a companion had a two-legged robot who carried all sorts of stuff and junk for her. He looked a bit sad by being so overburdened, in a fun way. Couldn't really see much of his body for all that junk, so I just guessed what he could be looking like. Really liked the face and his legs though.
The UV consisted of tons of parts! Took longer than I anticipated, but now I finally have started to give it a texture.

onsdag 29 juli 2009

1-handed Axe

Axe all done! Again a lot of fun :-D. I have started to learn what to do with the lot of empty space i recieve on the blade of weapons and such, adding just a hint of noise and scratches to get a "texture" but not make it to grainy. Fast color variations are great when you don't have much time, but still want the player to feel change when she picks up a new weapon. Always make sure the time you are spending on something will be worth it in the long run :-P

tisdag 28 juli 2009

Axe W.I.P

Started on a axe, also inspired by some Warmachine model. Starting to get up to speed with my modeling, which is fun. Finished a model, and the UV in one day, to start with textures today.
Should be able to make a model and texture it, all in one day :-P