söndag 21 februari 2016
More Häxjakt
More stuff made for a game that doesn't exist. Same theme as previous post, but more of a 2D-platformer in the vein of the old Castlevania or Mega Man.
tisdag 29 september 2015
Häxjakt
Maybe I´ll work more on it, maybe not. I'm imagining a Nordic take on the whole thing, where you hunt creatures from Nordic folklore.
torsdag 17 september 2015
Metroid Slug mockup 03
It was tough to balance the different layers in this environment, and I have a lot to learn regarding foliage and trees... But you can't have only caves!
fredag 4 september 2015
Metroid Slug mockup 02
More sidescroller art. As usual while I draw these things a story/world starts to build in the back of my head, whether I want it or not :-)
I imagine an evil South American dictator and his army finding some sort of strange crystals deep below in some forgotten ruins, and somehow they manage to tap in to the power of said crystals to fuel/inspire their warmachine. It is up to the player and her rebel friends to stop the megalomaniac dictator using too much firepower! Unique setting, I know!! :-D
I imagine an evil South American dictator and his army finding some sort of strange crystals deep below in some forgotten ruins, and somehow they manage to tap in to the power of said crystals to fuel/inspire their warmachine. It is up to the player and her rebel friends to stop the megalomaniac dictator using too much firepower! Unique setting, I know!! :-D
fredag 28 augusti 2015
Metroid Slug mockup
I have always wanted to create either a game like Metal Slug or Metroid. But what if there was a game that was a combination of both? Great action combined with exploring...
Above is some sort of of take on how it could look I guess... I really like painting stone...
Above is some sort of of take on how it could look I guess... I really like painting stone...
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